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Unity Engine

wireframeAlpha

Returns or specifies the opacity to use for the curved lines along the outside of the arcs of motion. Defaults to 1.0.
Read time 1 minuteLast updated a month ago

Definition

public float wireframeAlpha { get; set; }

Remarks

This value is multiplied with the value of the color for the axis being drawn, which is multiplied with the value of Handles.color.