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ChangeGameObjectStructureEventArgs

Constructs a new instance.
Read time 1 minuteLast updated 20 days ago

Definition

  • Type: Constructor
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule

ChangeGameObjectStructureEventArgs(EntityId, Scene)

Constructs a new instance.
public ChangeGameObjectStructureEventArgs(EntityId entityId, Scene scene)

Parameters

entityId

EntityId

scene

The Scene containing the GameObject that has been changed.

ChangeGameObjectStructureEventArgs(int, Scene)

Constructs a new instance.
Warning
Removed. ChangeGameObjectStructureEventArgs(int instanceId, Scene scene) is deprecated. Use ChangeGameObjectStructureEventArgs(EntityId entityId, Scene scene) instead.
public ChangeGameObjectStructureEventArgs(int instanceId, Scene scene)

Parameters

instanceId

The instance ID of the GameObject that has been changed.

scene

The Scene containing the GameObject that has been changed.