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Unity Engine


packedAssets

An array of all the PackedAssets generated by the build process.
Read time 1 minuteLast updated 6 days ago

Definition

public PackedAssets[] packedAssets { get; }

Remarks

Contains a per-object breakdown of each serialized file. For Player and AssetBundle builds only. Unity omits
packedAssets
from content directory builds to save disk space, because
ContentLayout.json
and BuildReport.contentSummary conveys similar information in a more compact form.