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Unity Engine


Unity Engine


PopulateNewSettingsInstance(ScriptableObject)

Allows the package to configure new settings passed in.
Read time 1 minuteLast updated 10 days ago

Definition

bool PopulateNewSettingsInstance(ScriptableObject obj)

Parameters

ScriptableObject instance that represents an instance of the settings type provided by IAdaptivePerformancePackageMetadata.settingsType.

Returns

Type

Description

boolTrue if the operation succeeded, false if not. If implementation is empty, just return true.