IRenderPipelineAssetCreator
Implemented by a render pipeline package so that the Migrate to URP workflow can create and assign a render pipeline asset without Project Auditor referencing that package.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Interface
- Namespace: Unity.ProjectAuditor.Editor
- Assembly: UnityEditor
public interface IRenderPipelineAssetCreator
Methods
Method | Description |
|---|---|
| CreateAndAssignDefault | Creates a render pipeline asset configured for the given target pipeline, and assigns it as the project-wide default render pipeline. |
| MatchesTargetPipeline | Checks whether a render pipeline asset is already configured for the given target pipeline. |