Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


GetNextKey()

Returns the next distributed unique id.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: Unity.Localization
  • Assembly: UnityEngine.LocalizationRuntimeModule
public long GetNextKey()

Returns

Type

Description

longA distributed unique id suitable for a table key.

Remarks

Combines the current timestamp, the DistributedUIDGenerator.MachineId, and a per-millisecond sequence. Every generator in the process shares that sequence, so ids stay unique when the clock moves backwards, when several ids are requested within the same millisecond, and when two generators are asked for a key at the same moment.
Generate a single id.

Examples

using Unity.Localization;using UnityEngine;namespace Unity.Localization.Samples{ public class DistributedUIDGeneratorGetNextKeyExample { public void Run() { var generator = new DistributedUIDGenerator(); long id = generator.GetNextKey(); Debug.Log(id); // a distributed unique id } }}