GetNextKey()
Returns the next distributed unique id.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: Unity.Localization
- Assembly: UnityEngine.LocalizationRuntimeModule
public long GetNextKey()
Returns
Type | Description |
|---|---|
| long | A distributed unique id suitable for a table key. |
Remarks
Combines the current timestamp, the DistributedUIDGenerator.MachineId, and a per-millisecond sequence. Every generator in the process shares that sequence, so ids stay unique when the clock moves backwards, when several ids are requested within the same millisecond, and when two generators are asked for a key at the same moment.
Generate a single id.
Examples
using Unity.Localization;using UnityEngine;namespace Unity.Localization.Samples{ public class DistributedUIDGeneratorGetNextKeyExample { public void Run() { var generator = new DistributedUIDGenerator(); long id = generator.GetNextKey(); Debug.Log(id); // a distributed unique id } }}