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Unity Engine

Unity Engine

GetSystemProfilerMarkerName(World, SystemHandle)

Returns the name used for the profiler marker of the passed system. This is useful for inspecting profiling data using the ProfilerRecorder API.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public static string GetSystemProfilerMarkerName(World world, SystemHandle system)

Parameters

world

The world to query.

The system within the world to query.

Returns

Type

Description

stringThe marker name as a string