Screenshots Profiler module reference
Explore the Screenshots module properties to review a screenshot of your application for each profiled frame.
Read time 2 minutesLast updated 6 days ago
The Screenshots Profiler module displays a screenshot of your application for individual frames. Use this module to check the appearance of the Game view during a profiling session.
The Screenshots module only captures data in Players with enabled or when you profile Play mode in the Unity Editor.
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By default, the Profiler captures a screenshot every 15 frames. To change this rate, or disable screenshot capture, use the Rate at which Profiler captures screenshots setting in Profiler Preferences.

The Profiler window with a frame in the Screenshots Profiler module selected.
Screenshots module details pane
The Screenshots module details pane displays the following elements when you select a frame in the module:
Property | Description |
|---|---|
| Frame count header | Displays the total number of screenshots in the capture, the selected frame, and which frame the displayed screenshot came from. If a frame doesn't have its own screenshot, the module displays the screenshot from the nearest earlier frame. |
| Preview pane | Displays a larger version of the screenshot for the selected frame. |
| Frame description pane | Displays the Resolution, Source, and Frame timings of the selected screenshot. If the screenshot is from a frame other than the frame selected, a notification box explains the frame it came from. |
| Filmstrip | Displays a strip of thumbnails, one for each captured frame, labeled with their frame number. Select and drag the timeline to scroll, or select a thumbnail to select that frame. |