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Unity Engine


supportedDevices

Returns a list of supported XR devices that were included at build time.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
public static string[] supportedDevices { get; }

Remarks

You can use the SubsystemManager to load XR devices. The list is populated based on the XR plug-in providers you enable in your project using the XR Plug-in Management system. Refer to Choose and configure XR provider plug-ins to learn more about how to enable XR plug-ins.