GetSharedDepthTextureForRenderPass(int)
Given a render pass, return the shared depth buffer RenderTexture instance backing that render pass. If the render pass is invalid, or if the render texture does not exist, return null.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
public RenderTexture GetSharedDepthTextureForRenderPass(int renderPass)
Parameters
The render pass index to get the shared depth buffer render texture for.
Returns
Type | Description |
|---|---|
| RenderTexture | The shared depth buffer render texture associated with that render pass, or null if not found. |