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Unity Engine


Device

XRInputSubsystem tracks all InputDevice s in reference to the first known location of a specific InputDevice when set to TrackingOriginModeFlags.Device.
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Definition

  • Type: Field
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
Device = 1

Remarks

For mobile AR applications, the InputDevice is the mobile device the application is running on. For head-mounted device applications, the head-mounted device acts as the root.