Device
XRInputSubsystem tracks all InputDevice s in reference to the first known location of a specific InputDevice when set to TrackingOriginModeFlags.Device.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
Device = 1
Remarks
For mobile AR applications, the InputDevice is the mobile device the application is running on. For head-mounted device applications, the head-mounted device acts as the root.