WriteAllBytes(string, byte[])
Creates a new file, writes the specified byte array to the file, and then closes the file. If the target file already exists, it is overwritten.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Windows
- Assembly: UnityEngine.CoreModule
public static void WriteAllBytes(string path, byte[] bytes)