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Unity Engine


SetZOrder(GameWindow, int)

Sets the z-order for the specified window on QNX. This is an extension method for GameWindow.
Read time 1 minuteLast updated 12 days ago

Definition

public static AsyncOperation SetZOrder(this GameWindow window, int zOrder)

Parameters

The GameWindow instance this extension method is implicitly called on.

zOrder

The z-order value. Higher values appear on top of lower values.

Returns

Type

Description

AsyncOperationAn AsyncOperation that you can use to track the completion of the z-order update operation.

Remarks

The z-order determines whether the window displays in front of or behind other windows. Higher values place the window on top of windows with lower values.
Notes:
  • This method is asynchronous and returns an
    AsyncOperation
    that you can use to track the completion of the operation.
  • This method is available only on QNX platforms.

Examples

using UnityEngine;using UnityEngine.Windowing;using UnityEngine.Windowing.QNX;public class SetZOrderExample : MonoBehaviour{ void Start() { AsyncOperation op = GameWindow.Main.SetZOrder(10); op.completed += _ => { Debug.Log($"Z-order set for {GameWindow.Main.GetTitle()}"); }; }}