visible
Determines whether the window is visible to the user.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Windowing
- Assembly: UnityEngine.WindowingGatedModule
public bool visible { get; set; }
Remarks
If set to true, the window appears on screen when created. If false, the window is created hidden. The default value is true.