EmbeddedLinuxGameWindowCreationSettings
Creates a new EmbeddedLinuxGameWindowCreationSettings with the specified parameters including fullscreen mode.
Read time 1 minuteLast updated 18 days ago
Definition
- Type: Constructor
- Namespace: UnityEngine.Windowing.EmbeddedLinux
- Assembly: UnityEngine.EmbeddedLinuxWindowingGatedModule
EmbeddedLinuxGameWindowCreationSettings(string, int, int, Vector2Int, int, DisplayInfo, FullScreenMode, bool, TransparencyMode, uint)
Creates a new EmbeddedLinuxGameWindowCreationSettings with the specified parameters including fullscreen mode.
public EmbeddedLinuxGameWindowCreationSettings(string title, int width, int height, Vector2Int position, int cameraDisplayIndex, DisplayInfo displayInfo, FullScreenMode fullScreenMode = FullScreenMode.Windowed, bool resizable = false, TransparencyMode transparencyMode = TransparencyMode.Default, uint iviSurfaceID = 4294967295)
Parameters
The title of the window.
The width of the window in pixels.
The height of the window in pixels.
The position of the window relative to the top-left corner of the display.
The display index for the camera to render to.
Information about the display where the window will be created.
The fullscreen mode for the window (default is Windowed).
Whether the window can be resized (default is false).
The transparency mode for the window (default is Default).
The IVI surface ID for Wayland/IVI Shell integration (default is UInt32.MaxValue for auto-assignment).
EmbeddedLinuxGameWindowCreationSettings(string, int, int, Vector2Int, int, DisplayInfo, TransparencyMode, uint)
Creates a new EmbeddedLinuxGameWindowCreationSettings with the specified parameters in windowed mode.
public EmbeddedLinuxGameWindowCreationSettings(string title, int width, int height, Vector2Int position, int cameraDisplayIndex, DisplayInfo displayInfo, TransparencyMode transparencyMode = TransparencyMode.Default, uint iviSurfaceID = 4294967295)
Parameters
The title of the window.
The width of the window in pixels.
The height of the window in pixels.
The position of the window relative to the top-left corner of the display.
The display index for the camera to render to.
Information about the display where the window will be created.
The transparency mode for the window (default is Default).
The IVI surface ID for Wayland/IVI Shell integration (default is UInt32.MaxValue for auto-assignment).