DSPTime
Update time based on the DSP (Digital Signal Processing) clock. Use this value to synchronize playback with Audio.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Video
- Assembly: UnityEngine.VideoModule
DSPTime = 0
Remarks
Use this setting if you want the video to synchronize with the audio even if the frame rate drops or changes.