OverUnder3D
Video contains 3D content where the left eye occupies the upper half and right eye occupies the lower half of video frames.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Video
- Assembly: UnityEngine.VideoModule
OverUnder3D = 2
Remarks
Use this setting for VR and 3D videos that use the over-under format. VR and 3D videos need different eye perspectives to create depth. Useful for work with VR headsets, 3D TVs, and 360 degree videos.