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Unity Engine


outputEventReceived

Output event are reported trough this callback.
Read time 1 minuteLast updated 11 days ago

Definition

public Action<VFXOutputEventArgs> outputEventReceived

Remarks

If you need to store the VFXEventAttribute in the VFXOutputEventArgs, use the copy constructor of VFXEventAttribute or retrieve the value immediately. This is necessary because Unity recycles the VFXEventAttribute.