ScreenSpaceOverlay
Renders the panel as a 2D overlay on top of the screen, independent of any camera or world geometry.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Field
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
ScreenSpaceOverlay = 0
Remarks
The panel is drawn last in the rendering order and always appears on top of the scene. This mode is suitable for HUDs and other UI that should always be visible to the player.