SetBindPoses(Sprite, NativeArray<Matrix4x4>)
Sets the bind poses for this Sprite.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine.U2D
- Assembly: UnityEngine.CoreModule
public static void SetBindPoses(this Sprite sprite, NativeArray<Matrix4x4> src)
Parameters
The list of bind poses for this Sprite. The array must be disposed of by the caller.
Remarks
This is usually called as part of the Sprite's post process to imbue it with bind pose data.