SpriteBlendShapeVertex
Represents a single vertex in a blend shape frame.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.U2D
- Assembly: UnityEngine.CoreModule
public struct SpriteBlendShapeVertex
Remarks
Contains the vertex index and delta values for position, normal, and tangent that define how the vertex is deformed in a blend shape frame.