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Unity Engine


ClearFontAssetData(bool)

Clears font asset data including the glyph and character tables and textures. Function might be changed to Internal and only used in tests.
Read time 1 minuteLast updated 13 days ago

Definition

public void ClearFontAssetData(bool setAtlasSizeToZero = false)

Parameters

setAtlasSizeToZero

Will set the atlas texture size to zero width and height if true.