StubBodyIfTypeNotUsedAttribute
This attribute supports code generation for Managed Serialization and is public to allow the code generator to access it in Unity project code. Don't attempt to use this attribute directly.
Read time 3 minutesLast updated 4 days ago
Definition
- Type: Class
- Namespace: UnityEngine.Scripting
- Assembly: Unity.Scripting
- Inherits from: Attribute
[AttributeUsage(AttributeTargets.Method, Inherited = false, AllowMultiple = false)]public class StubBodyIfTypeNotUsedAttribute : Attribute