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Unity Engine


SetStartPosition(Vector2)

A helper method that simultaneously sets both the _startPosition to the specified /position but also sets _useStartPosition to true.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public void SetStartPosition(Vector2 position)

Parameters

position

The position to use.

Remarks

Additional Resources: _useStartPosition, _startPosition