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Unity Engine


DataStreamType

Describes the type of information that flows in and out of a Playable. This also specifies that this Playable is connectable to others of the same type.
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Definition

Warning
Deprecated. DataStreamType is no longer required and will be removed in a future release.
public enum DataStreamType

Fields

Value

Description

AnimationDescribes that the information flowing in and out of the Playable is of Animation type.
AudioDescribes that the information flowing in and out of the Playable is of Audio type.
NoneDescribes that the Playable does not have any particular type. This is use for Playables that execute script code, or that create their own playable graphs, such as the Sequence.
TextureDescribes that the information flowing in and out of the Playable is of type Texture.