GetPositionAndRotation(out Vector3, out Quaternion)
Gets the position and rotation of the transform in world space.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Jobs
- Assembly: UnityEngine.CoreModule
GetPositionAndRotation(Vector3, Quaternion)
public void GetPositionAndRotation(out Vector3 position, out Quaternion rotation)
Parameters
Remarks
When getting both the position and rotation of a transform, calling this method is more efficient than querying to TransformAccess.position and TransformAccess.rotation individually.