Create(PlayableGraph, Material, int)
Creates a MaterialEffectPlayable in the PlayableGraph.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Experimental.Playables
- Assembly: UnityEngine.CoreModule
public static MaterialEffectPlayable Create(PlayableGraph graph, Material material, int pass = -1)
Parameters
The PlayableGraph object that will own the MaterialEffectPlayable.
Shader pass index.(Note: -1 for all passes).
Returns
Type | Description |
|---|---|
| MaterialEffectPlayable | A MaterialEffectPlayable linked to the PlayableGraph. |
Remarks
NOTE: Each MaterialEffectPlayable input is connected to the selected Material’s texture properties (ie. texture input 0 is connected to the Material’s first texture property, texture input 1 to the second texture property, etc.)