IsNotNull
Assert that the value is not null.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Assertions
- Assembly: UnityEngine.CoreModule
IsNotNull<T>(T)
Assert that the value is not null.
[Conditional("UNITY_ASSERTIONS")]public static void IsNotNull<T>(T value) where T : class
Parameters
Examples
using UnityEngine;using UnityEngine.Assertions;public class AssertionExampleClass : MonoBehaviour{ MyClass myClassReference; void Update() { // Make sure the myClassReference reference is set Assert.IsNotNull(myClassReference); }}public class MyClass {}
IsNotNull<T>(T, string)
Assert that the value is not null.
[Conditional("UNITY_ASSERTIONS")]public static void IsNotNull<T>(T value, string message) where T : class
Parameters
Examples
using UnityEngine;using UnityEngine.Assertions;public class AssertionExampleClass : MonoBehaviour{ MyClass myClassReference; void Update() { // Make sure the myClassReference reference is set Assert.IsNotNull(myClassReference); }}public class MyClass {}
IsNotNull(Object, string)
Assert that the value is not null.
[Conditional("UNITY_ASSERTIONS")]public static void IsNotNull(Object value, string message)
Parameters
Examples
using UnityEngine;using UnityEngine.Assertions;public class AssertionExampleClass : MonoBehaviour{ MyClass myClassReference; void Update() { // Make sure the myClassReference reference is set Assert.IsNotNull(myClassReference); }}public class MyClass {}