CaptureNextFrameToXcode()
Begin capture to Xcode at the beginning of the next frame, and end it at the end of the next frame.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Apple
- Assembly: UnityEngine.CoreModule
public static void CaptureNextFrameToXcode()
Remarks
This is the same as calling FrameCapture.BeginCaptureToXcode and FrameCapture.EndCapture, but with implicit boundaries at the start and end of the frame.