PreviousInputs
AnimationStream will be initialized with the values from the previous AnimationPlayableOutput connected to the same Animator.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Field
- Namespace: UnityEngine.Animations
- Assembly: UnityEngine.AnimationModule
PreviousInputs = 1
Remarks
Before it is modified during IAnimationJob.ProcessAnimation or IAnimationJob.ProcessRootMotion, the AnimationStream contains the values written by any previous inputs.
Additional Resources: AnimationPlayableOutput.SetAnimationStreamSource