Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


HasUserAuthorizedPermission(string)

Check if the user has granted access to a device resource or information that requires authorization.
Read time 1 minuteLast updated 10 days ago

Definition

public static bool HasUserAuthorizedPermission(string permission)

Parameters

permission

A string representing the permission to request. For permissions which Unity has not predefined, you can provide Android's in-built permission strings such as "android.permission.READ_CONTACTS". For a list of permission strings, refer to Android's documentation on Manifest.permission.

Returns

Type

Description

boolWhether the requested permission has been granted.

Examples

using UnityEngine;using UnityEngine.Android;public class CheckPermissionScript : MonoBehaviour{ void Start() { if (Permission.HasUserAuthorizedPermission(Permission.Microphone)) Debug.Log("Microphone permission has been granted."); }}