Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


keepWaiting

Checks if the operation is still running.
Read time 1 minuteLast updated 11 days ago

Definition

public override bool keepWaiting { get; }

Remarks

Returns
true
if the operation is still running. Otherwise, returns
false
. Once the property returns false, _size and _states properties can be called to get results. Read-only.
Additional Resources: _isDone, _size, _states