FfxApiCreateContextUpscaleFlags
Options that represent subfeatures of FSR3 or FSR4.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.AMD
- Assembly: UnityEngine.AMDModule
[Flags]public enum FfxApiCreateContextUpscaleFlags
Fields
Value | Description |
|---|---|
| DepthInverted | A bit indicating that the input depth buffer data provided is inverted [1..0]. |
| EnableAutoExposure | A bit indicating if automatic exposure should be applied to input color data. |
| EnableDebugChecking | A bit indicating that the runtime should check some API values and report issues. |
| EnableDebugVisualization | A bit indicating if debug visualization is allowed. (memory consumption could increase) |
| EnableDepthInfinite | A bit indicating that the input depth buffer data provided is using an infinite far plane. |
| EnableDisplayResolutionMotionVectors | A bit indicating if the motion vectors are rendered at display resolution. |
| EnableDynamicResolution | A bit indicating that the application uses dynamic resolution scaling. |
| EnableHighDynamicRange | A bit indicating if the input color data provided is using a high-dynamic range. |
| EnableMotionVectorsJitterCancellation | A bit indicating that the motion vectors have the jittering pattern applied to them. |
| EnableNonLinearColorSpace | A bit indicating that the color resource contains perceptual (gamma corrected) colors. |