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Unity Engine


FfxApiCreateContextUpscaleFlags

Options that represent subfeatures of FSR3 or FSR4.
Read time 1 minuteLast updated 13 days ago

Definition

[Flags]public enum FfxApiCreateContextUpscaleFlags

Fields

Value

Description

DepthInvertedA bit indicating that the input depth buffer data provided is inverted [1..0].
EnableAutoExposureA bit indicating if automatic exposure should be applied to input color data.
EnableDebugCheckingA bit indicating that the runtime should check some API values and report issues.
EnableDebugVisualizationA bit indicating if debug visualization is allowed. (memory consumption could increase)
EnableDepthInfiniteA bit indicating that the input depth buffer data provided is using an infinite far plane.
EnableDisplayResolutionMotionVectorsA bit indicating if the motion vectors are rendered at display resolution.
EnableDynamicResolutionA bit indicating that the application uses dynamic resolution scaling.
EnableHighDynamicRangeA bit indicating if the input color data provided is using a high-dynamic range.
EnableMotionVectorsJitterCancellationA bit indicating that the motion vectors have the jittering pattern applied to them.
EnableNonLinearColorSpaceA bit indicating that the color resource contains perceptual (gamma corrected) colors.