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Unity Engine


Unity Engine


SetAreaCost(int, float)

Sets the pathfinding cost multiplier for this filter for a given area type.
Read time 1 minuteLast updated a month ago

Definition

  • Type: Method
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
public void SetAreaCost(int areaIndex, float cost)

Parameters

areaIndex

The area index to set the cost for.

cost

The cost for the supplied area index.

Remarks

Calling SetAreaCost the first time on a NavMeshQueryFilter object causes an internal allocation of the maximum 32 cost modifiers.