stoppingDistance
Stop within this distance from the target position.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Property
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
public float stoppingDistance { get; set; }
Remarks
It is seldom possible to land exactly at the target point, so this property can be used to set an acceptable radius within which the agent should stop. A larger stopping distance will give the agent more room for manoeuvre at the end of the path and might avoid sudden braking, turning or other unconvincing AI behaviour.