Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


CpuUtilization

The current normalized CPU utilization in the range of [0.0, 1.0], or -1.0 when not supported. A value of 0.0 indicates the CPU is lightly loaded and cool. A value of 1.0 indicates the CPU is heavily loaded or hot. Has changed when Feature.CpuUtilization bit is set in PerformanceDataRecord.ChangeFlags.
Read time 1 minuteLast updated 12 days ago

Definition

public float CpuUtilization { readonly get; set; }