StartEnergyUsageTracking()
Starts per-subsystem energy tracking, or resets the baseline if tracking is already active.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.AdaptivePerformance.Provider
- Assembly: UnityEngine.AdaptivePerformanceModule
bool StartEnergyUsageTracking()
Returns
Type | Description |
|---|---|
| bool | Returns true after tracking starts or resets, and false if it's not currently available. |