Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Update()

To be called once per frame. The returned data structure's fields are populated with the latest available data, according to the supported AdaptivePerformanceSubsystem.Capabilities.
Read time 1 minuteLast updated 10 days ago

Definition

public override PerformanceDataRecord Update()

Returns

Type

Description

PerformanceDataRecordData structure with the most recent performance data.