Manual
You can control performance levels via IDevicePerformanceControl.CpuLevel and IDevicePerformanceControl.GpuLevel. This mode is enabled by setting IDevicePerformanceControl.AutomaticPerformanceControl to false.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
Manual = 1