DiskSizeMaxLTO
Apply the maximum optimizations in favor of build size compared to WasmCodeOptimization.DiskSizeLTO.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Field
- Namespace: UnityEditor.WebGL
- Assembly: UnityEditor.WebGL.Extensions
DiskSizeMaxLTO = 6
Remarks
In addition to the changes applied by WasmCodeOptimization.DiskSizeLTO, this setting further optimizes your compiled IL2CPP code and applies extra linker settings for smaller disk size, at the expense of slightly slower runtime speed.