PackAtlases(SpriteAtlas[], BuildTarget, bool)
Pack all the provided SpriteAtlas for the particular BuildTarget.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.U2D
- Assembly: UnityEditor.CoreModule
public static void PackAtlases(SpriteAtlas[] atlases, BuildTarget target, bool canCancel = true)
Parameters
An array containing the atlases to pack.
The target build platform.
Whether the user can cancel the operation.