GetName()
Retrieves the name of the custom terrain tool.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEditor.TerrainTools
- Assembly: UnityEditor
public abstract string GetName()
Returns
Type | Description |
|---|---|
| string | Tool name. |
Remarks
This function must be implemented. Unity calls this method to populate the terrain tool inspector. To override a built-in tool with this one, you can provide the same name as the tool to override.
Additional Resources: TerrainPaintTool<T>.