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Unity Engine


ShaderBuildSettings()

Creates an empty settings data structure for controlling how shaders are handled during the build.
Read time 1 minuteLast updated 10 days ago

Definition

public ShaderBuildSettings()

Remarks

Use an empty settings structure to create custom solutions for shader build settings data management. For example, to clear the shader build settings, create a new settings data structure and apply it using EditorGraphicsSettings.SetShaderBuildSettings.