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Unity Engine


linkedComponent

The component linked to this IAdditionalSettings object.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
Component linkedComponent { get; set; }

Remarks

Use this component as a target to apply the settings with SceneView.IAdditionalSettings.Apply(). This component reference is preserved when you copy and paste.