BeforeTemplateInstantiation(SceneTemplateAsset, bool, string)
An event called before the Scene template is instantiated.
Read time 1 minuteLast updated 23 days ago
Definition
- Type: Method
- Namespace: UnityEditor.SceneTemplate
- Assembly: UnityEditor
void BeforeTemplateInstantiation(SceneTemplateAsset sceneTemplateAsset, bool isAdditive, string sceneName)
Parameters
The Scene template Asset to instantiate.
When set to true, the new Scene is created in additive mode.
The path to the newly created Scene. If the temlate you instantiated does not have any cloneable dependencies, this can be empty.