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Unity Engine


RecreateRenderPipelineMatchingSettings(IRenderPipelineGraphicsSettings)

Force the current render pipeline to be reconstructed if the given settings is used by it.
Read time 1 minuteLast updated 13 days ago

Definition

public static void RecreateRenderPipelineMatchingSettings(IRenderPipelineGraphicsSettings settings)

Parameters

A IRenderPipelineGraphicsSettings used for filtering if current pipeline is using it and should be reconstructed.