PopulateContextMenu(IRenderPipelineGraphicsSettings, SerializedProperty, ref GenericMenu)
Populate a context menu with custom methods for all IRenderPipelineGraphicsSettings.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor.CoreModule
PopulateContextMenu(IRenderPipelineGraphicsSettings, SerializedProperty, GenericMenu)
void PopulateContextMenu(IRenderPipelineGraphicsSettings setting, SerializedProperty property, ref GenericMenu menu)
Parameters
The IRenderPipelineGraphicsSettings that the contextual menu changed.
The SerializedProperty targeting the drawn IRenderPipelineGraphicsSettings.
The GenericMenu being constructed, to be amended with some custom commands.