ShouldValidateGraphicsForActiveBuildTarget()
Allows you to know if the build target requires for the Graphics validation step to be run on Player build.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor.CoreModule
public static bool ShouldValidateGraphicsForActiveBuildTarget()
Returns
Type | Description |
|---|---|
| bool | True if the Graphics settings validation should be run for the active build target, false otherwise. |