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Unity Engine


ShouldValidateGraphicsForActiveBuildTarget()

Allows you to know if the build target requires for the Graphics validation step to be run on Player build.
Read time 1 minuteLast updated 13 days ago

Definition

public static bool ShouldValidateGraphicsForActiveBuildTarget()

Returns

Type

Description

boolTrue if the Graphics settings validation should be run for the active build target, false otherwise.