GetEditorName<U>(U)
Returns the name of the PlayableOutput.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Playables
- Assembly: UnityEditor.CoreModule
GetEditorName<T>(T)
public static string GetEditorName<U>(this U output) where U : struct, IPlayableOutput
Parameters
The PlayableOutput used by this operation.
Returns
Type | Description |
|---|---|
| string |