SampleImportEventData
Describes a single sample that was imported when the Sample.OnBeforeImportFinish event is raised.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Struct
- Namespace: UnityEditor.PackageManager.UI
- Assembly: UnityEditor.CoreModule
public struct SampleImportEventData
Remarks
An array of SampleImportEventData is passed to subscribers of Sample.OnBeforeImportFinish, with one entry per sample imported in the originating call to Sample.Import. Use the data to react to imports — for example, by logging the destination path or chaining additional setup work before the Asset Database refresh runs.
using UnityEditor;using UnityEditor.PackageManager.UI;using UnityEngine;public static class SampleImportLogger{ [InitializeOnLoadMethod] static void Subscribe() { Sample.OnBeforeImportFinish += data => { foreach (var entry in data) Debug.Log($"{entry.packageTechnicalName}: {entry.sampleDisplayName} -> {entry.newImportPath}"); }; }}
Additional Resources: Sample.OnBeforeImportFinish, Sample
Properties
Property | Description |
|---|---|
| newImportPath | The full path the sample was imported to, under the project's |
| oldImportPath | The path of a previous import of this sample, or |
| packageTechnicalName | The technical name (ID) of the package the sample belongs to. |
| sampleDisplayName | The display name of the imported sample. |